let textLibraty = {
    //英文
    en: {
        task: 'Task',
        singleObjectiveTask: 'Single Objective Task',
        coordinate: 'Point',
        designate: 'Send',
        all: 'all',
        remark: 'Remark',
        publish: 'publish',
        delete: 'delete',
        color: 'Color',
        route: 'Route',
        fireMark: 'Friend Or Foe Mark',
        markerType: 'Type',
        singleNode: 'Single node reconnaissance',
        multinode: "Multinode reconnaissance",
        firestrike: 'Fire strike',
        appointees: 'Amount',
        creationTime: 'Creation time',
        countdown: 'Countdown',
        close: 'close',
        member: 'Members',
        taskType: 'Task type',
        deliveryTime: 'Delivery time',
        back: 'back',
        taskdetails: 'Task details',
        motiontrajectory: 'Motion Trajectory',
        openAll: "Open all",
        nodeHidding: "Node Hiding",
        fireguidetasklist: 'Fire Guide Task List',
        weaponCategory: 'WeaponCategory',
        applicant: "Applicant",
        applicationtime: 'Application time',
        status: 'Status',
        confirmed: 'confirmed',
        tobeconfirmed: 'To be confirmed',
        strikeAmendMentapplication: 'Strike amendment application',
        closed: 'closed',
        strikeCorrectionAcknowledgement: 'Strike correction acknowledgement',
        weaponCategory: 'Category',
        weaponType: 'Type',
        safetylimit: 'Safetylimit',
        elevation: 'Elevation',
        targetProperty: 'Property',
        targetcircle: 'Target circle',
        targetstate: 'Targetstate',
        graphicrendering: 'Graphic Rendering',
        drawingtype: 'Drawing type',
        nuclearradiationregion: 'Nuclear radiation region',
        alarmType: "Alarm type",
        noalarm: 'no alarm',
        withinscope: 'within scope',
        noAerial: 'There are currently no active aerial images',
        details: 'Details',
        history: 'History',
        customProperty: 'Custom property',
        level: 'level',
        taskdetails: "Task details",
        motionMicron: 'Motion micron',
        velocityMotion: 'velocity of motion',
        tragetDistance: 'distance from blast point to target',
        targetBearing: 'target bearing',
        derivedIcon: 'Derived icon',
        description: 'Description',
        confirm: 'confirm',
        cancel: 'cancel',
        fireGuidance: 'Fire guidance',
        taskName: 'Task name',
        estimatedTime: 'Duration',
        turnDown: "reject",
        informant: 'Informant',
        ammunitionCondition: 'Ammunition condition',
        combatstatus: 'Combat status',
        taskList: 'Task List',
        notLocaltion: "The geographical location does not exist",
        perpendicularity: 'vertical',
        deleteIcon: 'we will delete',
        continue: "continue",
        inFireRange: 'within firing range',
        inRadiationRange: " in the nuclear radiation range",
        all: 'all',
        route: 'Route',
        userName: "User name",
        notify: 'notify',
        newFireStrike: 'There is a new request for firepower strike',
        go: 'detail',
        waiting: 'close',
        strikeAmendment: "There's a new strike amendment request",
        seconds: 's',
        minutes: "min",
        hour: 'h',
        lowAmmo: 'Running Low on Ammo',
        ammunitionShortage: 'ammunition shortage',
        ammunitionReplenished: 'Ammunition Replenished',
        closeReport: 'close',
        ammunition: 'Ammunition',
        FightingCapacity: 'Fighting Capacity',
        relieved: "Injury relief",
        wounded: 'wounded',
        seriouslyinjured: "Seriously injured",
        help: 'need help',
        blowOver: "over",
        tempSuppression:'Temporary suppression',
        generalPressing:'General pressing',
        emphasisPressing:"Emphasis pressing"

    },
    //中文
    zh: {
        task: '任务',
        singleObjectiveTask: "单目标任务",
        coordinate: "坐标",
        designate: "指派",
        all: '全部',
        remark: '备注',
        publish: "发布",
        delete: '删除',
        color: "颜色",
        route: '路线',
        fireMark: '敌我标识',
        markerType: "标记类型",
        singleNode: '单节点侦察',
        multinode: "多节点侦察",
        firestrike: '火力打击侦察',
        appointees: "指派人数",
        creationTime: "申请时间",
        countdown: '倒计时',
        close: '关闭',
        member: "成员",
        taskType: '任务类型',
        deliveryTime: "下发时间",
        back: "返回",
        taskdetails: "任务详情",
        motiontrajectory: '运动轨迹',
        openAll: "开启所有",
        nodeHidding: "节点隐藏",
        fireguidetasklist: '火力引导任务清单',
        weaponCategory: "武器类别",
        applicant: "申请人",
        status: '状态',
        confirmed: "已确认",
        tobeconfirmed: '待确认',
        strikeAmendMentapplication: "打击修正申请",
        closed: '已关闭',
        strikeCorrectionAcknowledgement: '打击修正确认',
        deleteIcon: '此操作将删除该图标',
        weaponType: '武器类型',
        safetylimit: "安全界",
        elevation: '高程',
        targetProperty: "目标性质",
        targetcircle: '目标幅圆',
        targetstate: '目标状态',
        graphicrendering: '图形绘制',
        drawingtype: '绘图类型',
        nuclearradiationregion: "核辐射区域",
        alarmType: '告警',
        noalarm: '不告警',
        withinscope: '范围内',
        noAerial: '当前未有生效的航拍图',
        details: '详情',
        history: '历史',
        customProperty: '自定义性质',
        rightSide: '正面',
        motionMicron: '运动密位',
        velocityMotion: '运动速度',
        tragetDistance: '炸点距目标距离',
        targetBearing: '炸点距目标方位',
        derivedIcon: '衍生图标',
        description: '描述',
        confirm: '确认',
        cancel: '取消',
        fireGuidance: '火力引导',
        taskName: '任务名称',
        estimatedTime: '预计时间',
        turnDown: "驳回",
        informant: "上报人",
        ammunitionCondition: '弹药情况',
        combatstatus: '战斗力情况',
        taskList: '任务清单',
        notLocaltion: "设备地理位置不存在",
        perpendicularity: '垂直',
        continue: "是否继续",
        inFireRange: '正在火力打击范围内',
        inRadiationRange: "正在核辐射范围内",
        all: '全部',
        userName: "用户名",
        noAerial: '当前未有生效的航拍图',
        notify: '提醒',
        newFireStrike: '有一条新的火力打击申请,请知晓',
        go: '前往查看',
        waiting: '稍后查看',
        strikeAmendment: "有一条新的打击修正申请,请知晓",
        seconds: '秒',
        minutes: "分",
        hour: '时',
        lowAmmo: '弹药耗尽',
        ammunitionShortage: '弹药短缺',
        ammunitionReplenished: '弹药已补充',
        closeReport: '关闭上报',
        ammunition: '弹药详情',
        FightingCapacity: '战斗力详情',
        relieved: "伤情缓解",
        wounded: '受伤',
        seriouslyinjured: "重伤",
        help: '需要救援',
        blowOver: "打击结束",
        tempSuppression:'临时压制',
        generalPressing:'一般压制',
        emphasisPressing:"重点压制"
    },
}
function I18n(langauge, key) {
    return textLibraty[langauge][key]
}